12/7/2022 0 Comments Rygar world map![]() The graphical aplomb with which Tecmo has constructed the lush, overgrown and crumbling environment that Rygar must explore is instantly arresting. The second world, however, is where it truly comes into its own. Simple enough to defeat, the first world and boss of Rygar immediately set us up expecting a rather disappointing run for the rest of the game. It takes perhaps fifteen minutes' play at the most to reach and beat your first boss, a gargantuan possessed set of statues depicting a god, a warrior and horse. The most jarring aspect of the game when you first begin to play, however, is the semi-fixed camera which is grudgingly functional but mostly damned irritating, often refusing to let you see where you're going properly. It's a game of dismembering small bands of identical, oversized, respawning caterpillar beasts with a few swings of the yoyo finding a door sealed with magic locating and rotating a statue required to unlock that door and repeating ad nauseum. Rygar is slow to start as the adventure begins within a ruined Greek temple, and it reminded us of Devil May Cry right from the outset. Devil May Cry? Devil May Care Oi! You break it, you buy it! And depth is something which runs throughout the entire game. ![]() What appears at first to be a fairly original but effectively simple weapon turns out to have a great deal of customisable qualities and hidden depth to it. ![]() Each Diskarmor can be further upgraded and slightly customised with magic stones, which imbue them with abilities like an automatic defensive stance. Hades is useful for general purpose fighting, a sort of all-round tool of destruction, while Heavenly has a longer range and can be swung with the analogue stick, useful for when you're surrounded by advancing groups of adversaries, and the Sea Diskarmor is a powerful close-range weapon, superb for banishing clusters of enemy into mythology. Rygar eventually ends up with three Diskarmors Hades, Heavenly and Sea, each of which have their own distinct uses. But as the game drives on Rygar earns new skills, and by the time you're halfway through the game, he's taking on dozens of enemies at a time, spinning around, and flinging, shoving and beheading enemies left, right and centre in some impressive death dances that easily rival Dante's moves in Devil May Cry (the similarities with which don't end there). To start with he can use it as an actual shield, and get it to whip in front of him, swing it in both directions and flick enemies into the air or each other. Rygar eventually finds something like 30 different ways to use his Diskarmor via a system of button combinations and stick movements. To aid Rygar in his quest to save the princess and rid the world of Cronus - the evil god behind his mess - our hero is given a fine Weapon of Choice: the Diskarmor, a spinning shield-like object on the end of a long chain. Titbits of plot after the beginning of the game are gleaned from fragments of slate inscribed with the story, available for perusal at your leisure once you've found them, but failing to unravel the hodgepodge of a plot won't ruin your enjoyment of this adventure one bit. We couldn't really decipher much more than that from the introductory CGI, or subsequent cut-scenes for that matter, but to be honest all we cared about and needed to know was that some beasties needed to be shown the door, and Rygar was the man for the job (one of those darned prophecies roped him into it). There is a startlingly extensive and rather complicated plot, which has something to do with Rome, Egypt, Greece, a number of characters pilfered from various myths and legends, the captured Princess Harmonia, and the evil Titans, once banished to the underworld, roaming the land and generally causing a bit of a fracas. Rygar is a gladiator armed with nothing but a yoyo and some dialogue well and truly saturated in cheese. ![]() Piss off guys! The Legendary Pilfering Coat got. I wasn't anticipating much, despite the game's esteemed dynasty. Yes, I've seen all the shots, and even the little movie of Rygar swinging his yoyo about, breaking bits of rock, but honestly. Having never played Tecmo's original and apparently well-loved Rygar, it's safe to say I was going into this one blind.
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